Video Game Review – Deus Ex: Human Revolution
Let me start off with saying I have never played the original Deus Ex, or it’s sequel Deus Ex: Invisible War. Word on the intertubes is that the original was a masterpiece that was ahead of it’s time and the sequel was just a mess.
But I never got my hands on either, so when I started playing I was relatively unaware of what to expect. All that had been shown to me prior to my purchase was one trailer, and that’s all it took. The game looked to be a futuristic a futuristic shooter in which you had total control over everything; guns, robots, even how to augment your body. I was hooked in from the moment I saw that one could turn invisible and sneak up on enemies undetected and then proceed to dispatch them to your liking. There was also the added bonus of buying it on Steam and getting some sweet weapons and hats for in Team Fortress 2, and I do have a weakness for TF2.
You play as Adam Jensen, lead security manager of a mutli-billion dollar company in future Detroit. Human augmentation is now all the rage, meaning people overcome their bodily limitations by getting robotic implants such as arms or neural enhancers to improve strength and mental capabilities. That’s what I was interested in, the robot arms that make you punch through walls.
I won’t ruin the story so I’ll get down to game-play. DE:HR may tell you what to do, but rarely gives you one way to do it. You may be tasked with eliminating a corrupt politician, but do you go the direct route and take down all his guards guns blazing and finally reach him, sneak in from a vent on the roof and tranquilize him from the shadows, or hack a nearby terminal turning the fiend’s own turrets and robotic defenses against him? The choice is completely up to you, with exception of a few boss battles in which you must downright kill them. That freedom of choice is where DE:HR shines